DVS Engineered Reality

Graphics expertise.
Engineered into software.

3D visual design, world modeling and software engineering, with practical IT and network support for businesses.

Company contact information
Current titanium DVS Engineered Reality logo beside our original robot mascot in a bright design studio

Our Work. Software with a Wider Horizon. DVS Engineered Reality is a software company based in Suffolk County, New York, bringing graphics benchmarking, visual computing and software engineering together. We build detailed digital environments and the systems that bring them to life, with attention to geometry, materials, lighting and consistent performance measurement. Our flagship in development, Dominion Benchmark, is a native Windows DirectX 12 ray tracing benchmark spanning Robot Marketplace, Desert Landing, Royal Geometry and the Royal Throne Room. Each environment places a different demand on graphics hardware, from animated characters and spacecraft to reflective finishes and intricate royal interiors. We are targeting launch by early February 2027, with product information and updates published on the dedicated Dominion website.

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Our Company

Meet
the team.

Long Island, New York
Founded in 2026

DVS Engineered Reality was founded in 2026 by Dominick Strippoli. After retiring from the family business and facing a serious illness, he found a creative outlet and a way to cope with his health challenges in building an IT startup. DVS Engineered Reality is his second IT startup in seven years, growing from a lifelong connection with computers and a determination to keep creating.

His experience spans retail, network engineering and programming, with an interest in computing that began in childhood. GPU technology has always been a particular passion. For years, he dreamed of creating his own 3D modeled world and benchmark utility, and he saw an opportunity to bring another perspective to a specialist field.

He wanted to take a hands-on approach: rather than commissioning another 3D modeling studio or relying on a ready-made game engine such as Unreal Engine, he chose Blender for world building and 3D modeling, with a custom renderer developed in Visual Studio using DirectX 12 Ultimate.

Dominion Benchmark is the first expression of that ambition. A Standard 1440p hardware ray tracing benchmark for dedicated NVIDIA and AMD graphics cards is planned for a worldwide audience. Plans also include downloadable content for 4K and 8K Extreme editions of this initial ray tracing benchmark.

Software, hardware and business IT.

Alongside its 3D visual design and world modeling work, DVS Engineered Reality develops general-purpose and data center software and provides physical hardware upgrades and IT and network support for small to large-sized businesses.

DVS Engineered Reality currently has a local Long Island team of young hardware enthusiasts, graphic designers and network engineers, working together to build the company on a part-time basis. Team members often contribute their time without pay, driven by a shared passion for the work.

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Our location Suffolk County, New York United States
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Our hours

Monday–Saturday8:30 a.m.–5 p.m.Sunday: Closed

Long Island IT and software development appointments available as needed.

Suffolk County, New York Satellite view · Long Island